A guide to help young people, artists and non-artists, bring their creative projects to life.
Introduction (or advice to the firsr-timer) --I. Planning and delivering your project idea -- II. Common project issues -- III. Specific information for specific kinds of projects -- IV. More legal iisues in creative projects -- V. Case studies.
A guide to help young people in Australia, artists and non-artists, bring their creative projects to life. How to do an arts project, where to get help (H2W2- How to, Where to) is the perfect tookit providing the absolute lowdown on getting projects up and running. It has advice on everything from the initial flash of inspiration to taking the final bow and all tricky bits in between. The H2W2 guide is practical and action-driven, showing young people how to develop their ideas, manage projects well and move on to the next one. It has lists of contacts for advice and help, and it will assist young people develop skills to be a manager, artistic director, negotiator, public relations officer and fundraiser. H2W2 is part of the Australia Council's trilogy of publications for young people, all of which are available from this website.
Commonwealth of Australia, 2004.